AI Eye Contact Correctionfor DaVinci Resolve
Coming next: NVIDIA Maxine eye contact correction inside DaVinci Resolve. Already live for Adobe Premiere Pro — join the waitlist for the DaVinci version.
- AI gaze correction frame-by-frame, applied to your DaVinci Resolve clip
- Subtle by design — viewers see natural direct eye contact
- Works on talking-head, interview, podcast, and course footage
- Same NVIDIA Maxine model shipping today in CaptionX for Premiere Pro
- Server-side processing — no NVIDIA GPU required on your editing machine
Editing in Premiere Pro too? It's already live there →
Can't wait for the plugin? Try eye contact correction free online now →
Get notified when DaVinci Resolve eye contact lands
One email when the DaVinci Resolve eye contact correction integration ships. No spam, no other lists.
Direct eye contact is one of the biggest signals of speaker authority on camera
Most creators recording at home read from a script, glance at a second monitor, or sit slightly off-axis from the camera. The gaze ends up 5–15 degrees off-center — subtle enough that you don't consciously notice, significant enough that viewers feel less connection with the speaker. It's the difference between a speaker who's talking to the viewer and one who's talking near them.
AI eye contact correction — also called AI gaze correction — fixes that in post. The Adobe Premiere Pro version is live in CaptionX today. The DaVinci Resolve version is the next port. Join the waitlist for it and we'll email you the moment it's ready.
What it fixes
Off-axis gaze
Script reading, second-monitor glances, teleprompter misalignment
Where it'll work
Any DaVinci clip
Talking-head, interview, podcast, course footage in DaVinci Resolve
Processing time
~8–10× clip length
AI gaze correction is compute-heavy — runs in the background, chimes when ready so you can keep editing
How AI eye contact correction will work in DaVinci Resolve
The DaVinci Resolve version follows the same flow as the live Adobe Premiere Pro version — only the host application changes.
Select your clip
Highlight the talking-head or interview clip in your DaVinci Resolve timeline. CaptionX picks up the selection from the panel.
Hit Correct
One click sends the clip to the AI eye contact correction model. Processing runs in the background — keep cutting the rest of your timeline.
AI redirects the gaze
NVIDIA Maxine analyses every frame and subtly redirects the speaker's gaze toward the lens. The result reads as natural direct eye contact, not artificial alteration.
Corrected clip lands above the source
When processing finishes, the corrected clip is placed on the V-track above your source. Your original is preserved — accept the correction, or revert with a single click.
The same NVIDIA Maxine eye contact AI used in NVIDIA Broadcast — applied to your DaVinci Resolve footage
CaptionX runs NVIDIA's Maxine gaze correction model server-side, so you won't need an NVIDIA GPU on your DaVinci Resolve editing machine. Send a clip from DaVinci, we run Maxine on it, and the corrected clip lands back on your timeline.
If you've seen NVIDIA Broadcast's eye contact effect on a live webcam feed, this is the same underlying AI — but built for editors working with already-shot DaVinci Resolve footage, not live video calls.
Model
NVIDIA Maxine gaze correction — the production AI used in NVIDIA Broadcast
Where it runs
Server-side — no NVIDIA GPU required on your DaVinci Resolve editing machine
Input
Any DaVinci Resolve source clip — MP4, MOV, MXF, common camera codecs (planned)
Output
Corrected clip dropped above the source on a new V-track — non-destructive
Who it's for
DaVinci podcast and interview editors
Two-person interview footage almost always has slightly off-axis gaze — speakers naturally look at each other or at notes. AI eye contact correction fixes the on-camera moments without per-shot manual work in your DaVinci Resolve timeline.
Course creators and corporate DaVinci teams
Executive interviews, CEO videos, training presenters reading from a deck — authority on camera is directly tied to perceived gaze. AI eye contact correction is the cleanest way to deliver that on every shot.
Talking-head creators (DaVinci teleprompter alternative)
Reading from a script on a second monitor instead of an over-lens teleprompter? Eye contact correction is the easiest DaVinci Resolve teleprompter alternative — record naturally, then redirect the gaze to camera in post.
Frequently asked questions
When will AI eye contact correction be available in DaVinci Resolve?
How will AI eye contact correction work in DaVinci Resolve?
Is it powered by NVIDIA Maxine?
Will it work on Studio and free DaVinci Resolve?
Can I use AI eye contact correction in Premiere Pro right now?
Does this work for Zoom calls, webcam, or live video?
Will it be a teleprompter alternative?
Will viewers notice the eye contact correction?
Waitlist — coming next
Get notified when AI eye contact correction lands in DaVinci Resolve
One email when the DaVinci Resolve integration ships. In the meantime, the Adobe Premiere Pro version is live today inside CaptionX.